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Creating at Cline Library

Your complete how-to guide for enjoying the Cline Library's MakerLab and multimedia Studios.

XR Equipment

The Cline Library has a number of different VR and AR devices that NAU affiliates and partners can use to explore extended reality. Our XR Classroom Kits are available for use by NAU/CCC faculty, NAU College of Education Students, and Flagstaff-area K-12 educators for educational use in their classrooms. Our Oculus Rift S VR headsets are available for use by NAU/CCC students, staff, and faculty in the Cline Library's Virtual Reality and Extended Reality studios. 

Need help using our XR equipment? Contact our Experiential Learning Librarian for assistance.

For more information about our equipment, view the sections below:

XR Classroom Kits

The Cline Library - in partnership with the Arizona State Library's Library Services and Technology Act Grant - now offers 11 extended reality classroom kits to support virtual and augmented reality learning experiences at NAU and Flagstaff-area K-12 schools. These kits are available to NAU and CCC faculty, students from the NAU College of Education, and Flagstaff-area K-12 educators for use in their classes. These kits include:

ClassVR Kits (4)

Ideal for K-3 students and teachers new to XR. 

Merge XR Kits (4)

Ideal for app-based VR/AR experiences for all ages.

Group XR Kit (2)

Ideal for group VR/AR experiences for all ages.

Oculus Quest Kit (1)

Ideal for advanced VR experiences for ages 13+.

Don't know which kit is best for you?

Contact our Experiential Learning Librarian for help. 

Oculus Rift S VR Headset

Oculus Rift S VR headsetThe Oculus Rift S is a tethered VR headset (connected to a computer) that allows you to experience immersive VR games, educational experiences, and more. The Cline Library has 3 Oculus Rift S headsets available in our VR Studio for general use and an additional headset available in our XR Creation Studio. This How to Guide will show you how to:

Adjusting the Oculus Headset

  1. Loosen the velcro on the top of the headset strap and fit wheel on the back of the halo band.
  2. Start by slipping the halo band around the back of your head and then sliding the headset down over your eyes.
  3. Hold the front of the headset with one hand and adjust the velcro top strap until the Rift S sits comfortably on your head.
  4. Rotate the fit wheel to adjust the tightness of the halo band. Tighten until you feel the weight on the top of your head, not on your face.
  5. Find the small slider on the bottom right of the headset. Using your thumb, press in and slide it left or right until the screen looks as crisp and clear as possible.

Gripping the Oculus Controllers

  1. Familiarize yourself with your two (2) Oculus Rift S controllers, including: the front and side triggers, joystick, A/B/X/Y button, and flat Oculus menu buttons. The two controllers are labelled left and right, they are NOT interchangeable.
  2. Fasten the wrist straps around each wrist and tighten to a secure, but comfortable level.
  3. Grasp the controllers so that your pointer finger rests on the forward trigger, your middle finger rests on the side trigger, and your thumb can comfortably reach all the buttons on the face of the controller. 

Using the Oculus Safely 

  • Please note that the library's Virtual Reality Studio is a shared space and other users may be present.
  • For the security of your belongings, each VR Studio console is equipped with a lockable storage locker.
  • Always be aware of your surroundings and stay within the Rift's boundary grid at all times during use.
  • It’s important to give yourself a 10 to 15 minute break every 30 minutes (even if you don’t think you need it).
  • If you feel dizziness, nausea, eye strain, headache, or other adverse sensations, stop and remove the helmet, and sit down if appropriate.
  • Consult your doctor before using the VR equipment if you have a pre-existing medical condition (heart ailment, anxiety, or PTSD).

Oculus Rift S Tutorial Video