ClassVR comes complete with thousands of pedagogically sound curriculum-aligned Virtual, Augmented and Mixed Reality content for use across all subjects and age ranges. You can choose from 360 degree photos, 360 degree videos, 3D models, and explorable virtual scenes that help you deliver fully immersive, exciting, and engaging lessons. All resources are categorized, tagged and organized by subject matter, topic and age range and are fully searchable. Simple descriptions of each resource, along with key data and key questions are available online; alongside additional downloadable structured lesson plans, teacher guides and student worksheets.
360 degree photos are a great way to give students unique experiences, allowing them to visit remote places, see historical monuments, or experience locations they couldn’t in real life. ClassVR includes access to a huge resource bank of 360 degree images, all categorized and grouped for easy access. Images can be searched by educational subject, topic and even keywords, and each image includes a detailed description, facts and even key questions to ask your students.
The ClassVR portal has been designed to work easily with 360 degree cameras. Students can use cameras to take photos and teachers can upload them into the portal, ready to send to connected headsets. Imagine sharing a group field trip with the rest of the students back at the school, or empowering them to create their very own guided tours or innovative photography. Alternatively, source and upload any 360 degree image then view it directly in the ClassVR headset.
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ClassVR's growing library of 360 degree videos takes immersion to the next level. Each video has been carefully chosen for its educational benefits: go swimming above a coral reef, visit the summit of Mount Everest, take a guided tour of London, witness a solar eclipse, or get into the carnival spirit in Rio De Janeiro! Get ready to take your students deeper into learning as you deliver video simultaneously to all headsets, keeping everyone focused and on task.
By using a 360 degree camera, teachers and student can take video footage of a school activity, the local area or even further afield on school trips. Capture everything and simply upload the file to your ClassVR portal to share the experience after the event. This truly makes activities accessible for all students and enables teachers to recap on key points back in the classroom. You can also source thousands of 360 degree videos online, covering a magnitude of topics, enabling teachers to immerse the class in different cultures or take them places not humanly possible.
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Augmented Reality brings educational content to life, allowing students to view and interact with exciting 3D models, providing greater engagement, understanding and ultimately knowledge retention. Using the ClassVR headsets’ front-facing camera, students can get up close and personal with content, such as a beating heart or an ancient artefact. For an even more interactive experience, bring the ARCube into view of the camera and the 3D model will attach to the cube, allowing your students to manipulate and view the model as if they were holding it.
For a truly creative lesson, have students build a 3D model, convert to a supported file format and upload it to the ClassVR portal. SketchUp, Vectary, Sketchfab and Microsoft Paint 3D files are fully compatible, so even young students can easily build a 3D object. Within minutes, that object can appear in front of their eyes, or in the palm of their hand with ARCube.
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Explorable scenes allow students to move around in VR, fully immersing them in virtual worlds and environments. Each scene has numerous things to explore, explain and research, and provides contextual learning in a highly immersive way. Objects within the scene allow teachers to pose questions to students and promote group discussions and scenes can be used in many different areas of learning, across all curricula. There are many different scenes to select, from the surface of the moon, to a volcanic island and from an Egyptian Temple to a Roman Villa.
As well as using our pre-made scenes, teachers can customize a scene, selecting environments, adding in objects and selecting relevant sounds or music, to help create a more exciting and immersive experience for students. For more advanced use, teachers can even create their own environments with 3D creator tools such as Blender. Simply create your scene, save it and upload to the ClassVR portal, then share it on student headsets for a fully customizable immersive experience.
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